Garment Cost Calculator
Build a per-unit landed cost for a cut-and-sew garment from materials, make, and freight, then apply standard markups to see wholesale and retail. Every line is shown so you can check and defend the number.
Keep fabric use and price in the same unit. A markup of about 2.0 to 2.5 at each step is common, but set your own from your channel and returns.
Landed unit cost
$30.00
| Cost line | Per unit |
|---|---|
| Fabric | $12.80 |
| Trims and notions | $3.50 |
| Labels and packaging | $1.20 |
| Cut and make (CMT) | $9.00 |
| Other direct (wash, print) | $2.00 |
| Freight and duty | $1.50 |
| Landed unit cost | $30.00 |
| Wholesale price | $66.00 |
| Suggested retail | $145.20 |
Gross margin 55% selling wholesale, 79% selling direct at retail.
What this does not include
This is a product cost floor. It leaves out your overhead (studio, salaries, marketing), the cost of sampling and development spread over the run, returns and markdowns, and payment or platform fees. Margins shown are gross, not net.
Garment costing FAQ
How do you calculate the cost of a garment?
Add the direct costs of one unit: fabric (consumption times price), trims and notions, labels and packaging, cut-and-make labour, and any other direct work such as washing or printing. That is the ex-works or production cost. Add freight and duty to reach a landed cost, which is what the garment actually costs you in your warehouse before any markup.
What is landed cost?
Landed cost is the production cost plus the freight, duty, and clearing needed to get the goods to you. It is the right number to price from, because pricing off the factory quote alone hides the shipping and duty you still have to pay. This calculator shows landed cost as its headline figure.
What markup should I use for wholesale and retail?
A common rule of thumb is roughly two to two and a half times at each step: landed cost to wholesale, then wholesale to retail. That doubling covers the margin each party needs to survive returns, markdowns, and overhead. Set your own multipliers from your channel, since direct-to-consumer, wholesale, and marketplace economics differ.
Why is my real cost higher than the calculator shows?
This tool is a product cost floor. It deliberately leaves out overhead such as studio, salaries, and marketing, the cost of sampling and development spread across the run, returns and markdowns, and payment or platform fees. Those are real and often large, so treat the gross margin here as a ceiling you erode, not take-home profit.