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| Decision field | Open accessApparel Grade-Rule & Size-Run Validation RecordGlobalRemove | PaidCLOGlobalRemove |
|---|---|---|
| Decision fit | ||
| Primary job | Find patterns & fit | Find patterns & fit |
| Area | Patterns & fit | Patterns & fit |
| Best for | Auditing inherited grade rules or controlling a new multi-size pattern release from approved targets through sample evidence | Individual and team 3D garment prototyping |
| Know before using | The record does not create a production grade, supply universal increments or breakpoints, validate a CAD file or fit population, reproduce licensed standards, or replace qualified anthropometric, pattern, technical-design, fit, quality, accessibility, safety, statistical, and user-research review. | A virtual sample or coloured fit map is not proof of physical fit, comfort, construction quality, manufacturability, or graded-size approval. Results depend on pattern geometry, sewing, avatar measurements and pose, fabric physical-property data, trims, mesh, and simulation settings. Current releases have substantial hardware and learning requirements; validate representative fabrics, bodies, movements, and sewn samples physically. |
| Practical access | ||
| For | Apparel brands | Both |
| Location or jurisdiction | Global | Global |
| Access | Open access | Paid |
| Format | Stitch Authority | Software |
| Source type | Stitch Authority | First-party platform |
| Source and review | ||
| What the source establishes | The guide cites current ISO body-table, size-designation, and garment-measurement boundaries plus two peer-reviewed studies that tested the relationship between conventional grade rules, anthropometric evidence, and garment fit; it requires product-specific target deltas and validation instead of publishing universal increments. | CLO's current product and support documentation covers linked 2D pattern work and 3D garment simulation on avatars, grading review by size, fabric and garment visualization, fit maps for stress, strain, pressure, and tightness, and rendering and presentation output. Current system requirements publish separate Windows and Apple Silicon baselines and higher recommendations for complex simulation and rendering. |
| Linked page reviewed | Jul 16, 2026 | Jul 21, 2026 |
| Next review due | Jul 16, 2027 | Jan 17, 2027 |
| Inspect | ||
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